Tags » UI+-+UX

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  • Escaping Flatland in Application Design: Rich User Experiences

    Saturday, March 21, 2009
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    Learn how technology and rich application design can not only enhance seemingly ordinary interactions but also engage users like never before. We showcase examples of how to create more compelling user experiences on the Web and desktop. To top it off, we walk through building a …
  • Advance Your Design with UX Design Patterns

    Saturday, March 21, 2009
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    Come hear about UX design patterns and a common design vocabulary to help facilitate collaboration among peers. Learn what resources are available to you in the community, and see an exciting new tool named Quince that makes finding, discovering, and using patterns much more …
  • Web Form Design

    Saturday, March 21, 2009
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    Come hear key considerations and best practices for Web form design based on international usability testing, eye-tracking studies, and over ten years of designing Web applications. Learn how the interaction and visual design of Web forms can make the difference between acquiring …
  • The Way of the Whiteboard: Persuading with Pictures

    Saturday, March 21, 2009
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    Hear Dan Roam talk about persuading people with pictures. Whether convincing leadership to back a project, getting a VC to fund a business, building consensus on a project team, or selling a new technology platform within an organization, nothing is more powerful than a simple …
  • Touch and Gesture Computing, What You Haven't Heard

    Saturday, March 21, 2009
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    Learn about new patterns, behaviors, and design approaches for touch and gesture interfaces from a practitioners point of view. Learn early lessons from applied knowledge of touch applications, devices, and design methods.
  • Oomph: A Microformat Toolkit

    Saturday, March 21, 2009
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    Come learn about Microformats and why we built the Oomph toolkit to make it easier to create, consume, and style Microformats. Also hear how you can get more involved with Microformats.
  • User Experience Design for Non-Designers

    Saturday, March 21, 2009
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    Come participate in a discussion about changes in interface technology and a process for creating innovative user experiences that involve design briefs, brainstorming, feedback, ideation, composites, and production.
  • Ten Ways to Ensure RIA Failure

    Saturday, March 21, 2009
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    Explore the lessons learned and pitfalls of inefficient workflows, worst practices, and poor communication that will ensure the demise of any software project. Anthony Franco gives tips and examples on how to avoid the broken philosophies and misguided ideas that are certain to …

Recent

  • Thumbnail for Ask The Gu
    Ask The Gu
    Wednesday, March 25, 2009 As a special offering for the viewing audience at home, 30 minutes after Scott Guthrie walked off the stage, he came back for a live, intimate, online-only video chat