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Silverlight as a Gaming Platform

From MIX 08 | Sunday, April 06, 2008
Come learn how Microsoft Silverlight was used to create Tunnel Trouble, an online game built using Silverlight 2. This session covers concepts of using Silverlight technologies and tools to build game boards, animations, collision logic, game loop logic, integrating media into game play as well as integrating with web services and being more efficient with managed code.
  • Joel Neubeck
  • Scott McAndrew
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